MapNotesLayer

尝试一下在线预览

这个例子演示了如何使用 SketchViewModel 将地图注释添加到  MapNotesLayer  地图注释可以添加,编辑,并保存到一个新的  WebMap 

地图注释是网络地图的一部分,通常是用地图查看器创建的。这对于需要快速向地图添加注释、或绘制操作项目相关的草图注释或地图编辑的场景非常有用。 MapNotesLayer  允许您从地图查看器显示和修改地图注释(在 web 地图上绘制的功能)。新的  MapNotesLayer  也可以使用  SketchViewModel  创建。

使用右上方工具栏选择一个草图工具或删除所有草图图形。选择一个草图要素将允许你移动要素,并修改顶点(折线和多边形)。如果要素是文本,您将能够移动要素并使用左下角的编辑器编辑文本。一旦选定要移动或修改的文本要素,文本输入就会扩大。一旦移动或修改完成,文本输入将崩溃。

展开左侧的 LayerList 微件 将显示 MapNotesLayer 的所有类型,并将各个要素列为每种类型的子图层。在这个示例中,我们为每个图形添加了一个  title 属性,这样它们就可以有唯一的标识符。

当你准备保存时,点击  Save  按钮保存为一个新的  WebMap  。注意,如果一个要素正在被积极地修改(该要素将被突出显示),保存将被禁用。

它是如何工作的呢?

首先,创建一个新的  MapNotesLayer  并将其添加到视图中。

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
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<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
    <title>MapNotesLayer | Sample | GeoScene API for JavaScript 4.22</title>

    <link rel="stylesheet" href="https://js.geoscene.cn/4.23/geoscene/themes/dark/main.css" />
    <script src="https://js.geoscene.cn/4.23/"></script>

    <style>
      html,
      body,
      #viewDiv {
        padding: 0;
        margin: 0;
        height: 100%;
        width: 100%;
      /*for sketch buttons: top-right*/
      #topbar {
        background: #242424;
        position: absolute;
        top: 15px;
        right: 15px;
        padding: 10px;
        align-items: center;
        text-align: center;
        display: flex;
        flex-flow: row nowrap;
      #sampleInstructions {
        padding: 10px;
        background-color: #242424;
        width: 300px;
        color: white;
      /*for saving WebMap: bottom-right*/
      #sidebarDiv {
        width: 240px;
        padding: 10px;
        height: 200px;
      /*for map note text editing: bottom-left*/
      #textInputDiv {
        width: 200px;
        padding: 5px;
        color: black;
        background-color: white;
      #overlayDiv {
        z-index: 1;
        position: absolute;
        margin: auto auto;
        top: 0;
        right: 0;
        bottom: 0;
        left: 0;
        width: 280px;
        height: 180px;
        padding: 10px;
        background-color: white;
        border: 1px solid grey;
        visibility: hidden;
      .action-button {
        margin-right: 5px;
        font-size: 16px;
        background-color: transparent;
        border: 1px solid #d3d3d3;
        color: #adadad;
        height: 32px;
        width: 32px;
        text-align: center;
        box-shadow: 0 0 1px rgba(0, 0, 0, 0.3);
        font-family: Arial;
      .action-button:hover,
      .action-button:focus {
        background: #0079c1;
        color: #e4e4e4;
      .active {
        background: #0079c1;
        color: #e4e4e4;
      button:disabled {
        opacity: 0.4;
        -moz-opacity: 0.4; /* Firefox and Mozilla browsers */
        -webkit-opacity: 0.4; /* Safari */
        cursor: default;
      input[type="text"] {
        width: 100%;
    </style>

    <script>
      require([
        "geoscene/views/MapView",
        "geoscene/WebMap",
        "geoscene/widgets/LayerList",
        "geoscene/widgets/Expand",
        "geoscene/widgets/Sketch/SketchViewModel",
        "geoscene/layers/MapNotesLayer",
        "geoscene/Graphic",
        "geoscene/symbols/TextSymbol"
      ], function(
      ) {
        const map = new WebMap({
          basemap: "gray-vector"
        const view = new MapView({
          map: map,
          center: [-51.72889, 64.17837], // Nuuk, Greenland
zoom: 14,
          container: "viewDiv"
        // add a MapNotesLayer for the sketches and map notes
        let sketchLayer = new MapNotesLayer();
        view.map.add(sketchLayer);
        // use this counter for new map notes title purposes
        let count = 0;
        // Create helpful instructions
        const sampleInstructions = document.createElement("div");
        sampleInstructions.id = "sampleInstructions";
          "Use the top right toolbar to select a sketch tool or delete all sketched graphics.</br></br>Selecting a feature will allow you to move the feature, and modify vertices (polylines and polygons). If the feature is text, you will be able to move the feature and edit the text with the editor in the lower-left.</br></br>Click on the Save button to save as a new WebMap.";
        // add the LayerList widget and instructions inside Expand widgets
            new Expand({
              expandIconClass: "esri-icon-question",
              expandTooltip: "How to use this sample",
              view: view,
              content: sampleInstructions,
              group: "top-left"
            new Expand({
              content: new LayerList({
                view: view
              view: view,
              group: "top-left"
          "top-left"
        const textExpand = new Expand({
          view: view,
          content: document.getElementById("textInputDiv")
        view.ui.add(textExpand, "bottom-left");
        view.when(function() {
          const pointLayer = sketchLayer.pointLayer;
          const polylineLayer = sketchLayer.polylineLayer;
          const polygonLayer = sketchLayer.polygonLayer;
          const textLayer = sketchLayer.textLayer;
          // create a new sketch view model for each different map note type
          // this allows both the creation and modification of each different map note
          const pointSketchViewModel = createSketchViewModels(pointLayer);
          const polylineSketchViewModel = createSketchViewModels(polylineLayer);
          const polygonSketchViewModel = createSketchViewModels(polygonLayer);
          const textSketchViewModel = createSketchViewModels(textLayer);
          function createSketchViewModels(layer) {
            const sketchVM = new SketchViewModel({
              updateOnGraphicClick: true
            sketchVM.on("create", addGraphic);
            if (layer !== textLayer) {
              sketchVM.on("update", updateMapNotes);
            return sketchVM;
          // Add event handlers for sketching buttons
          const drawPointButton = document.getElementById("pointButton");
          drawPointButton.onclick = function() {
            // set the sketch to create a point geometry
            pointSketchViewModel.create("point");
            setActiveButton(this);
          const drawPolylineButton = document.getElementById("polylineButton");
          drawPolylineButton.onclick = function() {
            // set the sketch to create a polyline geometry
            polylineSketchViewModel.create("polyline");
            setActiveButton(this);
          const drawPolygonButton = document.getElementById("polygonButton");
          drawPolygonButton.onclick = function() {
            // set the sketch to create a polygon geometry
            polygonSketchViewModel.create("polygon");
            setActiveButton(this);
          const drawTextButton = document.getElementById("textButton");
          drawTextButton.onclick = function() {
            // set the sketch to try to create a text feature with point geometry
            textSketchViewModel.create("point");
            setActiveButton(this);
          // reset button
          document.getElementById("resetButton").onclick = function() {
          // for map note text editing
          const textInput = document.getElementById("textInput");
          // called when sketchViewModel's create-complete event is fired
          function addGraphic(event) {
            if (event.state === "complete") {
              switch (event.tool) {
                case "point":
                  let elemental = document.getElementsByClassName("active");
                  if (elemental[0].id == "pointButton") {
                    const newPointGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "simple-marker",
                        style: "circle",
                        size: 10,
                        color: [255, 255, 255, 0.8],
                        outline: {
                          color: [155, 89, 182],
                          size: 10,
                          width: 2
                      attributes: {
                        title: "point map note #" + count
                  } else if (elemental[0].id == "textButton") {
                    const newTextGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "text",
                        text: "new text alert",
                        color: [255, 255, 255],
                        haloColor: [1, 68, 33],
                        haloSize: 2,
                        font: {
                          family: "Arial Unicode MS",
                          size: 14
                      attributes: {
                        title: "text map note #" + count
                  } else {
                    console.log("point logic error occurred");
                    break;
                  break;
                case "polyline":
                  const newPolylineGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-line",
                      color: [245, 66, 155, 0.8],
                      width: 6
                    attributes: {
                      title: "polyline map note #" + count
                  break;
                case "polygon":
                  const newPolygonGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-fill", // autocasts as new SimpleFillSymbol()
                      color: [41, 55, 73, 0.8],
                      outline: {
                        // autocasts as new SimpleLineSymbol()
                        color: [255, 255, 255, 0.8],
                        width: 2
                    attributes: {
                      title: "polygon map note #" + count
                  break;
                default:
                  console.log("geometry type not found: ", event);
          function updateMapNotes(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            const eventInfo = event.toolEventInfo;
            // once modifications are complete, enable saving again
            if (event.state === "complete") {
              save.disabled = false;
          // Listen to update event to modify a graphic to view
          textSketchViewModel.on(["update"], function(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            textInput.addEventListener("keyup", completeTextEdit);
            let currentGraphic = event.graphics[0];
            let currentText = textInput.nodeValue;
            const eventInfo = event.toolEventInfo;
            if (event.state === "complete") {
              currentGraphic.symbol = new TextSymbol({
                text: textInput.value,
                color: [255, 255, 255],
                haloColor: [1, 68, 33],
                haloSize: 2,
                font: {
                  family: "Arial Unicode MS",
                  size: 14
              // once modifications are complete, enable saving again
              save.disabled = false;
              // once modifications are complete, collapse text input
            // populate the textInput with the selected
            // graphics's symbol text
            if (event.state === "start") {
              if (currentGraphic.symbol.type === "text") {
                let newTextSymbol = currentGraphic.symbol;
            function completeTextEdit(event) {
              if (event.defaultPrevented) {
                return;
              if (event.key !== undefined) {
                if (event.key === "Enter") {
                  // once modifications are complete, collapse text input
          // for setting the active sketch buton
          function setActiveButton(selectedButton) {
            const elements = document.getElementsByClassName("active");
            for (let i = 0; i < elements.length; i++) {
              elements[i].classList.remove("active");
            if (selectedButton) {
              selectedButton.classList.add("active");
          // WebMap saving section
          const title = document.getElementById("webMapTitle");
          const save = document.getElementById("saveWebMap");
          save.disabled = false;
          save.addEventListener("click", function() {
            // item automatically casts to a PortalItem instance by saveAs
            var item = {
              title: title.value
            // Update properties of the WebMap related to the view.
            // This should be called just before saving a webmap.
            map.updateFrom(view).then(function() {
                // Saved successfully
                .then(function(item) {
                  var itemPageUrl =
                    item.portal.url + "/home/item.html?id=" + item.id;
                  var link = '<a target="_blank" href="' + itemPageUrl +
                    '">' + title.value + "</a>";
                  statusMessage("Save WebMap",
                    "<br> Successfully saved as <i>" + link + "</i>"
                // Save didn't work correctly
                .catch(function(error) {
                  statusMessage("Save WebMap", "<br> Error " + error.message);
          var overlay = document.getElementById("overlayDiv");
          var ok = overlay.getElementsByTagName("input")[0];
          function statusMessage(head, info) {
            document.getElementById("head").innerHTML = head;
            document.getElementById("info").innerHTML = info;
            overlay.style.visibility = "visible";
          ok.addEventListener("click", function() {
            overlay.style.visibility = "hidden";
          view.ui.add("sidebarDiv", "bottom-right");
    </script>
  </head>

  <body>
    <div id="viewDiv">
      <div id="topbar">
        <button class="action-button esri-icon-map-pin" id="pointButton" type="button" title="Draw point"></button>
        <button class="action-button esri-icon-polyline" id="polylineButton" type="button" title="Draw polyline"></button>
        <button class="action-button esri-icon-polygon" id="polygonButton" type="button" title="Draw polygon"></button>
        <button class="action-button esri-icon-comment" id="textButton" type="button" title="Draw text"></button>
        <button class="action-button esri-icon-trash" id="resetButton" type="button" title="Clear graphics"></button>
      </div>
    </div>
    <div id="textInputDiv" class="geoscene-widget">
      <label class="esri-feature-form__label">
        <input type="text" class="esri-input" id="textInput" value="new text alert"/>
      </label>
    </div>
    <div id="sidebarDiv" class="geoscene-widget">
      <h4 class="esri-heading">Save WebMap</h4>
      <label class="esri-feature-form__label">Title</label>
      <input id="webMapTitle" type="text" class="esri-input" value="My MapNotesLayer WebMap"/><br/><br/>
      <button class="geoscene-button" id="saveWebMap">Save</button>
    </div>
    <div id="overlayDiv" class="geoscene-widget">
      <h4 class="esri-heading" id="head"></h4>
      <label id="info"></label><br/><br/>
      <input type="button" value="OK" class="geoscene-button"/>
    </div>
  </body>
</html>

其次,创建四个新的 SketchViewModels 我们需要为每一图层(例如点、折线、多边形、文本)使用不同的 SketchViewModel ,这样每一图层都可以独立于其他图层进行添加和修改。因为  SketchViewModel  需要一个  GraphicsLayer  ,所以不能只在这里使用  MapNotesLayer  。我们需要使用适当的  MapNotesLayer  图层类型。

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
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<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
    <title>MapNotesLayer | Sample | GeoScene API for JavaScript 4.22</title>

    <link rel="stylesheet" href="https://js.geoscene.cn/4.23/geoscene/themes/dark/main.css" />
    <script src="https://js.geoscene.cn/4.23/"></script>

    <style>
      html,
      body,
      #viewDiv {
        padding: 0;
        margin: 0;
        height: 100%;
        width: 100%;
      /*for sketch buttons: top-right*/
      #topbar {
        background: #242424;
        position: absolute;
        top: 15px;
        right: 15px;
        padding: 10px;
        align-items: center;
        text-align: center;
        display: flex;
        flex-flow: row nowrap;
      #sampleInstructions {
        padding: 10px;
        background-color: #242424;
        width: 300px;
        color: white;
      /*for saving WebMap: bottom-right*/
      #sidebarDiv {
        width: 240px;
        padding: 10px;
        height: 200px;
      /*for map note text editing: bottom-left*/
      #textInputDiv {
        width: 200px;
        padding: 5px;
        color: black;
        background-color: white;
      #overlayDiv {
        z-index: 1;
        position: absolute;
        margin: auto auto;
        top: 0;
        right: 0;
        bottom: 0;
        left: 0;
        width: 280px;
        height: 180px;
        padding: 10px;
        background-color: white;
        border: 1px solid grey;
        visibility: hidden;
      .action-button {
        margin-right: 5px;
        font-size: 16px;
        background-color: transparent;
        border: 1px solid #d3d3d3;
        color: #adadad;
        height: 32px;
        width: 32px;
        text-align: center;
        box-shadow: 0 0 1px rgba(0, 0, 0, 0.3);
        font-family: Arial;
      .action-button:hover,
      .action-button:focus {
        background: #0079c1;
        color: #e4e4e4;
      .active {
        background: #0079c1;
        color: #e4e4e4;
      button:disabled {
        opacity: 0.4;
        -moz-opacity: 0.4; /* Firefox and Mozilla browsers */
        -webkit-opacity: 0.4; /* Safari */
        cursor: default;
      input[type="text"] {
        width: 100%;
    </style>

    <script>
      require([
        "geoscene/views/MapView",
        "geoscene/WebMap",
        "geoscene/widgets/LayerList",
        "geoscene/widgets/Expand",
        "geoscene/widgets/Sketch/SketchViewModel",
        "geoscene/layers/MapNotesLayer",
        "geoscene/Graphic",
        "geoscene/symbols/TextSymbol"
      ], function(
      ) {
        const map = new WebMap({
          basemap: "gray-vector"
        const view = new MapView({
          map: map,
          center: [-51.72889, 64.17837], // Nuuk, Greenland
zoom: 14,
          container: "viewDiv"
        // add a MapNotesLayer for the sketches and map notes
        let sketchLayer = new MapNotesLayer();
        // use this counter for new map notes title purposes
        let count = 0;
        // Create helpful instructions
        const sampleInstructions = document.createElement("div");
        sampleInstructions.id = "sampleInstructions";
          "Use the top right toolbar to select a sketch tool or delete all sketched graphics.</br></br>Selecting a feature will allow you to move the feature, and modify vertices (polylines and polygons). If the feature is text, you will be able to move the feature and edit the text with the editor in the lower-left.</br></br>Click on the Save button to save as a new WebMap.";
        // add the LayerList widget and instructions inside Expand widgets
            new Expand({
              expandIconClass: "esri-icon-question",
              expandTooltip: "How to use this sample",
              view: view,
              content: sampleInstructions,
              group: "top-left"
            new Expand({
              content: new LayerList({
                view: view
              view: view,
              group: "top-left"
          "top-left"
        const textExpand = new Expand({
          view: view,
          content: document.getElementById("textInputDiv")
        view.ui.add(textExpand, "bottom-left");
        view.when(function() {
          const pointLayer = sketchLayer.pointLayer;
          const polylineLayer = sketchLayer.polylineLayer;
          const polygonLayer = sketchLayer.polygonLayer;
          const textLayer = sketchLayer.textLayer;
          // create a new sketch view model for each different map note type
          // this allows both the creation and modification of each different map note
          const pointSketchViewModel = createSketchViewModels(pointLayer);
          const polylineSketchViewModel = createSketchViewModels(polylineLayer);
          const polygonSketchViewModel = createSketchViewModels(polygonLayer);
          const textSketchViewModel = createSketchViewModels(textLayer);

          function createSketchViewModels(layer) {
            const sketchVM = new SketchViewModel({
              view,
              layer,
              updateOnGraphicClick: true
            });
            sketchVM.on("create", addGraphic);
            if (layer !== textLayer) {
              sketchVM.on("update", updateMapNotes);
            }
            return sketchVM;
          }
          // Add event handlers for sketching buttons
          const drawPointButton = document.getElementById("pointButton");
          drawPointButton.onclick = function() {
            // set the sketch to create a point geometry
            pointSketchViewModel.create("point");
            setActiveButton(this);
          const drawPolylineButton = document.getElementById("polylineButton");
          drawPolylineButton.onclick = function() {
            // set the sketch to create a polyline geometry
            polylineSketchViewModel.create("polyline");
            setActiveButton(this);
          const drawPolygonButton = document.getElementById("polygonButton");
          drawPolygonButton.onclick = function() {
            // set the sketch to create a polygon geometry
            polygonSketchViewModel.create("polygon");
            setActiveButton(this);
          const drawTextButton = document.getElementById("textButton");
          drawTextButton.onclick = function() {
            // set the sketch to try to create a text feature with point geometry
            textSketchViewModel.create("point");
            setActiveButton(this);
          // reset button
          document.getElementById("resetButton").onclick = function() {
          // for map note text editing
          const textInput = document.getElementById("textInput");
          // called when sketchViewModel's create-complete event is fired
          function addGraphic(event) {
            if (event.state === "complete") {
              switch (event.tool) {
                case "point":
                  let elemental = document.getElementsByClassName("active");
                  if (elemental[0].id == "pointButton") {
                    const newPointGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "simple-marker",
                        style: "circle",
                        size: 10,
                        color: [255, 255, 255, 0.8],
                        outline: {
                          color: [155, 89, 182],
                          size: 10,
                          width: 2
                      attributes: {
                        title: "point map note #" + count
                  } else if (elemental[0].id == "textButton") {
                    const newTextGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "text",
                        text: "new text alert",
                        color: [255, 255, 255],
                        haloColor: [1, 68, 33],
                        haloSize: 2,
                        font: {
                          family: "Arial Unicode MS",
                          size: 14
                      attributes: {
                        title: "text map note #" + count
                  } else {
                    console.log("point logic error occurred");
                    break;
                  break;
                case "polyline":
                  const newPolylineGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-line",
                      color: [245, 66, 155, 0.8],
                      width: 6
                    attributes: {
                      title: "polyline map note #" + count
                  break;
                case "polygon":
                  const newPolygonGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-fill", // autocasts as new SimpleFillSymbol()
                      color: [41, 55, 73, 0.8],
                      outline: {
                        // autocasts as new SimpleLineSymbol()
                        color: [255, 255, 255, 0.8],
                        width: 2
                    attributes: {
                      title: "polygon map note #" + count
                  break;
                default:
                  console.log("geometry type not found: ", event);
          function updateMapNotes(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            const eventInfo = event.toolEventInfo;
            // once modifications are complete, enable saving again
            if (event.state === "complete") {
              save.disabled = false;
          // Listen to update event to modify a graphic to view
          textSketchViewModel.on(["update"], function(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            textInput.addEventListener("keyup", completeTextEdit);
            let currentGraphic = event.graphics[0];
            let currentText = textInput.nodeValue;
            const eventInfo = event.toolEventInfo;
            if (event.state === "complete") {
              currentGraphic.symbol = new TextSymbol({
                text: textInput.value,
                color: [255, 255, 255],
                haloColor: [1, 68, 33],
                haloSize: 2,
                font: {
                  family: "Arial Unicode MS",
                  size: 14
              // once modifications are complete, enable saving again
              save.disabled = false;
              // once modifications are complete, collapse text input
            // populate the textInput with the selected
            // graphics's symbol text
            if (event.state === "start") {
              if (currentGraphic.symbol.type === "text") {
                let newTextSymbol = currentGraphic.symbol;
            function completeTextEdit(event) {
              if (event.defaultPrevented) {
                return;
              if (event.key !== undefined) {
                if (event.key === "Enter") {
                  // once modifications are complete, collapse text input
          // for setting the active sketch buton
          function setActiveButton(selectedButton) {
            const elements = document.getElementsByClassName("active");
            for (let i = 0; i < elements.length; i++) {
              elements[i].classList.remove("active");
            if (selectedButton) {
              selectedButton.classList.add("active");
          // WebMap saving section
          const title = document.getElementById("webMapTitle");
          const save = document.getElementById("saveWebMap");
          save.disabled = false;
          save.addEventListener("click", function() {
            // item automatically casts to a PortalItem instance by saveAs
            var item = {
              title: title.value
            // Update properties of the WebMap related to the view.
            // This should be called just before saving a webmap.
            map.updateFrom(view).then(function() {
                // Saved successfully
                .then(function(item) {
                  var itemPageUrl =
                    item.portal.url + "/home/item.html?id=" + item.id;
                  var link = '<a target="_blank" href="' + itemPageUrl +
                    '">' + title.value + "</a>";
                  statusMessage("Save WebMap",
                    "<br> Successfully saved as <i>" + link + "</i>"
                // Save didn't work correctly
                .catch(function(error) {
                  statusMessage("Save WebMap", "<br> Error " + error.message);
          var overlay = document.getElementById("overlayDiv");
          var ok = overlay.getElementsByTagName("input")[0];
          function statusMessage(head, info) {
            document.getElementById("head").innerHTML = head;
            document.getElementById("info").innerHTML = info;
            overlay.style.visibility = "visible";
          ok.addEventListener("click", function() {
            overlay.style.visibility = "hidden";
          view.ui.add("sidebarDiv", "bottom-right");
    </script>
  </head>

  <body>
    <div id="viewDiv">
      <div id="topbar">
        <button class="action-button esri-icon-map-pin" id="pointButton" type="button" title="Draw point"></button>
        <button class="action-button esri-icon-polyline" id="polylineButton" type="button" title="Draw polyline"></button>
        <button class="action-button esri-icon-polygon" id="polygonButton" type="button" title="Draw polygon"></button>
        <button class="action-button esri-icon-comment" id="textButton" type="button" title="Draw text"></button>
        <button class="action-button esri-icon-trash" id="resetButton" type="button" title="Clear graphics"></button>
      </div>
    </div>
    <div id="textInputDiv" class="geoscene-widget">
      <label class="esri-feature-form__label">
        <input type="text" class="esri-input" id="textInput" value="new text alert"/>
      </label>
    </div>
    <div id="sidebarDiv" class="geoscene-widget">
      <h4 class="esri-heading">Save WebMap</h4>
      <label class="esri-feature-form__label">Title</label>
      <input id="webMapTitle" type="text" class="esri-input" value="My MapNotesLayer WebMap"/><br/><br/>
      <button class="geoscene-button" id="saveWebMap">Save</button>
    </div>
    <div id="overlayDiv" class="geoscene-widget">
      <h4 class="esri-heading" id="head"></h4>
      <label id="info"></label><br/><br/>
      <input type="button" value="OK" class="geoscene-button"/>
    </div>
  </body>
</html>

第三,我们添加了一个 addGraphic 函数和一个 switch 语句来定义所添加的基于几何类型的图形符号。然而,由于点图形和文本图形都有 几何图形,我们需要基于用户选择的按钮添加更多的逻辑。我们还为每个图形添加一个 title 属性,以便它们在 LayerList 微件中具有唯一的标识符。如果愿意,我们也可以在这里定义一个 popupTemplate 。当保存为 WebMap 时,这些将被持久化。这里我们看到了 addGraphic 函数,它带有一个用于点和文本的 switch 语句。

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
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<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
    <title>MapNotesLayer | Sample | GeoScene API for JavaScript 4.22</title>

    <link rel="stylesheet" href="https://js.geoscene.cn/4.23/geoscene/themes/dark/main.css" />
    <script src="https://js.geoscene.cn/4.23/"></script>

    <style>
      html,
      body,
      #viewDiv {
        padding: 0;
        margin: 0;
        height: 100%;
        width: 100%;
      /*for sketch buttons: top-right*/
      #topbar {
        background: #242424;
        position: absolute;
        top: 15px;
        right: 15px;
        padding: 10px;
        align-items: center;
        text-align: center;
        display: flex;
        flex-flow: row nowrap;
      #sampleInstructions {
        padding: 10px;
        background-color: #242424;
        width: 300px;
        color: white;
      /*for saving WebMap: bottom-right*/
      #sidebarDiv {
        width: 240px;
        padding: 10px;
        height: 200px;
      /*for map note text editing: bottom-left*/
      #textInputDiv {
        width: 200px;
        padding: 5px;
        color: black;
        background-color: white;
      #overlayDiv {
        z-index: 1;
        position: absolute;
        margin: auto auto;
        top: 0;
        right: 0;
        bottom: 0;
        left: 0;
        width: 280px;
        height: 180px;
        padding: 10px;
        background-color: white;
        border: 1px solid grey;
        visibility: hidden;
      .action-button {
        margin-right: 5px;
        font-size: 16px;
        background-color: transparent;
        border: 1px solid #d3d3d3;
        color: #adadad;
        height: 32px;
        width: 32px;
        text-align: center;
        box-shadow: 0 0 1px rgba(0, 0, 0, 0.3);
        font-family: Arial;
      .action-button:hover,
      .action-button:focus {
        background: #0079c1;
        color: #e4e4e4;
      .active {
        background: #0079c1;
        color: #e4e4e4;
      button:disabled {
        opacity: 0.4;
        -moz-opacity: 0.4; /* Firefox and Mozilla browsers */
        -webkit-opacity: 0.4; /* Safari */
        cursor: default;
      input[type="text"] {
        width: 100%;
    </style>

    <script>
      require([
        "geoscene/views/MapView",
        "geoscene/WebMap",
        "geoscene/widgets/LayerList",
        "geoscene/widgets/Expand",
        "geoscene/widgets/Sketch/SketchViewModel",
        "geoscene/layers/MapNotesLayer",
        "geoscene/Graphic",
        "geoscene/symbols/TextSymbol"
      ], function(
      ) {
        const map = new WebMap({
          basemap: "gray-vector"
        const view = new MapView({
          map: map,
          center: [-51.72889, 64.17837], // Nuuk, Greenland
zoom: 14,
          container: "viewDiv"
        // add a MapNotesLayer for the sketches and map notes
        let sketchLayer = new MapNotesLayer();
        // use this counter for new map notes title purposes
        let count = 0;
        // Create helpful instructions
        const sampleInstructions = document.createElement("div");
        sampleInstructions.id = "sampleInstructions";
          "Use the top right toolbar to select a sketch tool or delete all sketched graphics.</br></br>Selecting a feature will allow you to move the feature, and modify vertices (polylines and polygons). If the feature is text, you will be able to move the feature and edit the text with the editor in the lower-left.</br></br>Click on the Save button to save as a new WebMap.";
        // add the LayerList widget and instructions inside Expand widgets
            new Expand({
              expandIconClass: "esri-icon-question",
              expandTooltip: "How to use this sample",
              view: view,
              content: sampleInstructions,
              group: "top-left"
            new Expand({
              content: new LayerList({
                view: view
              view: view,
              group: "top-left"
          "top-left"
        const textExpand = new Expand({
          view: view,
          content: document.getElementById("textInputDiv")
        view.ui.add(textExpand, "bottom-left");
        view.when(function() {
          const pointLayer = sketchLayer.pointLayer;
          const polylineLayer = sketchLayer.polylineLayer;
          const polygonLayer = sketchLayer.polygonLayer;
          const textLayer = sketchLayer.textLayer;
          // create a new sketch view model for each different map note type
          // this allows both the creation and modification of each different map note
          const pointSketchViewModel = createSketchViewModels(pointLayer);
          const polylineSketchViewModel = createSketchViewModels(polylineLayer);
          const polygonSketchViewModel = createSketchViewModels(polygonLayer);
          const textSketchViewModel = createSketchViewModels(textLayer);
          function createSketchViewModels(layer) {
            const sketchVM = new SketchViewModel({
              updateOnGraphicClick: true
            sketchVM.on("create", addGraphic);
            if (layer !== textLayer) {
              sketchVM.on("update", updateMapNotes);
            return sketchVM;
          // Add event handlers for sketching buttons
          const drawPointButton = document.getElementById("pointButton");
          drawPointButton.onclick = function() {
            // set the sketch to create a point geometry
            pointSketchViewModel.create("point");
            setActiveButton(this);
          const drawPolylineButton = document.getElementById("polylineButton");
          drawPolylineButton.onclick = function() {
            // set the sketch to create a polyline geometry
            polylineSketchViewModel.create("polyline");
            setActiveButton(this);
          const drawPolygonButton = document.getElementById("polygonButton");
          drawPolygonButton.onclick = function() {
            // set the sketch to create a polygon geometry
            polygonSketchViewModel.create("polygon");
            setActiveButton(this);
          const drawTextButton = document.getElementById("textButton");
          drawTextButton.onclick = function() {
            // set the sketch to try to create a text feature with point geometry
            textSketchViewModel.create("point");
            setActiveButton(this);
          // reset button
          document.getElementById("resetButton").onclick = function() {
          // for map note text editing
          const textInput = document.getElementById("textInput");
          // called when sketchViewModel's create-complete event is fired
          function addGraphic(event) {
            if (event.state === "complete") {
              switch (event.tool) {
                case "point":
                  count++;
                  let elemental = document.getElementsByClassName("active");
                  if (elemental[0].id == "pointButton") {
                    pointLayer.remove(event.graphic);
                    const newPointGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "simple-marker",
                        style: "circle",
                        size: 10,
                        color: [255, 255, 255, 0.8],
                        outline: {
                          color: [155, 89, 182],
                          size: 10,
                          width: 2
                        }
                      },
                      attributes: {
                        title: "point map note #" + count
                      }
                    });
                    pointLayer.add(newPointGraphic);
                  } else if (elemental[0].id == "textButton") {
                    count++;
                    textLayer.remove(event.graphic);
                    const newTextGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "text",
                        text: "new text alert",
                        color: [255, 255, 255],
                        haloColor: [1, 68, 33],
                        haloSize: 2,
                        font: {
                          family: "Arial Unicode MS",
                          size: 14
                        }
                      },
                      attributes: {
                        title: "text map note #" + count
                      }
                    });
                    textLayer.add(newTextGraphic);
                  } else {
                    console.log("point logic error occurred");
                    break;
                  }
                  setActiveButton();
                  break;
                case "polyline":
                  const newPolylineGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-line",
                      color: [245, 66, 155, 0.8],
                      width: 6
                    attributes: {
                      title: "polyline map note #" + count
                  break;
                case "polygon":
                  const newPolygonGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-fill", // autocasts as new SimpleFillSymbol()
                      color: [41, 55, 73, 0.8],
                      outline: {
                        // autocasts as new SimpleLineSymbol()
                        color: [255, 255, 255, 0.8],
                        width: 2
                    attributes: {
                      title: "polygon map note #" + count
                  break;
                default:
                  console.log("geometry type not found: ", event);
          function updateMapNotes(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            const eventInfo = event.toolEventInfo;
            // once modifications are complete, enable saving again
            if (event.state === "complete") {
              save.disabled = false;
          // Listen to update event to modify a graphic to view
          textSketchViewModel.on(["update"], function(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            textInput.addEventListener("keyup", completeTextEdit);
            let currentGraphic = event.graphics[0];
            let currentText = textInput.nodeValue;
            const eventInfo = event.toolEventInfo;
            if (event.state === "complete") {
              currentGraphic.symbol = new TextSymbol({
                text: textInput.value,
                color: [255, 255, 255],
                haloColor: [1, 68, 33],
                haloSize: 2,
                font: {
                  family: "Arial Unicode MS",
                  size: 14
              // once modifications are complete, enable saving again
              save.disabled = false;
              // once modifications are complete, collapse text input
            // populate the textInput with the selected
            // graphics's symbol text
            if (event.state === "start") {
              if (currentGraphic.symbol.type === "text") {
                let newTextSymbol = currentGraphic.symbol;
            function completeTextEdit(event) {
              if (event.defaultPrevented) {
                return;
              if (event.key !== undefined) {
                if (event.key === "Enter") {
                  // once modifications are complete, collapse text input
          // for setting the active sketch buton
          function setActiveButton(selectedButton) {
            const elements = document.getElementsByClassName("active");
            for (let i = 0; i < elements.length; i++) {
              elements[i].classList.remove("active");
            if (selectedButton) {
              selectedButton.classList.add("active");
          // WebMap saving section
          const title = document.getElementById("webMapTitle");
          const save = document.getElementById("saveWebMap");
          save.disabled = false;
          save.addEventListener("click", function() {
            // item automatically casts to a PortalItem instance by saveAs
            var item = {
              title: title.value
            // Update properties of the WebMap related to the view.
            // This should be called just before saving a webmap.
            map.updateFrom(view).then(function() {
                // Saved successfully
                .then(function(item) {
                  var itemPageUrl =
                    item.portal.url + "/home/item.html?id=" + item.id;
                  var link = '<a target="_blank" href="' + itemPageUrl +
                    '">' + title.value + "</a>";
                  statusMessage("Save WebMap",
                    "<br> Successfully saved as <i>" + link + "</i>"
                // Save didn't work correctly
                .catch(function(error) {
                  statusMessage("Save WebMap", "<br> Error " + error.message);
          var overlay = document.getElementById("overlayDiv");
          var ok = overlay.getElementsByTagName("input")[0];
          function statusMessage(head, info) {
            document.getElementById("head").innerHTML = head;
            document.getElementById("info").innerHTML = info;
            overlay.style.visibility = "visible";
          ok.addEventListener("click", function() {
            overlay.style.visibility = "hidden";
          view.ui.add("sidebarDiv", "bottom-right");
    </script>
  </head>

  <body>
    <div id="viewDiv">
      <div id="topbar">
        <button class="action-button esri-icon-map-pin" id="pointButton" type="button" title="Draw point"></button>
        <button class="action-button esri-icon-polyline" id="polylineButton" type="button" title="Draw polyline"></button>
        <button class="action-button esri-icon-polygon" id="polygonButton" type="button" title="Draw polygon"></button>
        <button class="action-button esri-icon-comment" id="textButton" type="button" title="Draw text"></button>
        <button class="action-button esri-icon-trash" id="resetButton" type="button" title="Clear graphics"></button>
      </div>
    </div>
    <div id="textInputDiv" class="geoscene-widget">
      <label class="esri-feature-form__label">
        <input type="text" class="esri-input" id="textInput" value="new text alert"/>
      </label>
    </div>
    <div id="sidebarDiv" class="geoscene-widget">
      <h4 class="esri-heading">Save WebMap</h4>
      <label class="esri-feature-form__label">Title</label>
      <input id="webMapTitle" type="text" class="esri-input" value="My MapNotesLayer WebMap"/><br/><br/>
      <button class="geoscene-button" id="saveWebMap">Save</button>
    </div>
    <div id="overlayDiv" class="geoscene-widget">
      <h4 class="esri-heading" id="head"></h4>
      <label id="info"></label><br/><br/>
      <input type="button" value="OK" class="geoscene-button"/>
    </div>
  </body>
</html>

修改文本会有点复杂,因为希望允许用户既修改文本点的位置,也修改文本点的文本。对移动文本使用的逻辑与对点使用的逻辑相同,但对于修改文本,我们需要另一个 UI 选项。我们已经创建了一个新的 Expand 微件 来包含一个文本输入,当用户选择一个草图文本时,该文本输入将自动展开。在用户输入新文本(或完成移动)后,这个 Expand 微件会自动收缩,使其从视图中消失。

                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               
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<!DOCTYPE html>
<html>
  <head>
    <meta charset="utf-8" />
    <meta name="viewport" content="initial-scale=1,maximum-scale=1,user-scalable=no" />
    <title>MapNotesLayer | Sample | GeoScene API for JavaScript 4.22</title>

    <link rel="stylesheet" href="https://js.geoscene.cn/4.23/geoscene/themes/dark/main.css" />
    <script src="https://js.geoscene.cn/4.23/"></script>

    <style>
      html,
      body,
      #viewDiv {
        padding: 0;
        margin: 0;
        height: 100%;
        width: 100%;
      /*for sketch buttons: top-right*/
      #topbar {
        background: #242424;
        position: absolute;
        top: 15px;
        right: 15px;
        padding: 10px;
        align-items: center;
        text-align: center;
        display: flex;
        flex-flow: row nowrap;
      #sampleInstructions {
        padding: 10px;
        background-color: #242424;
        width: 300px;
        color: white;
      /*for saving WebMap: bottom-right*/
      #sidebarDiv {
        width: 240px;
        padding: 10px;
        height: 200px;
      /*for map note text editing: bottom-left*/
      #textInputDiv {
        width: 200px;
        padding: 5px;
        color: black;
        background-color: white;
      #overlayDiv {
        z-index: 1;
        position: absolute;
        margin: auto auto;
        top: 0;
        right: 0;
        bottom: 0;
        left: 0;
        width: 280px;
        height: 180px;
        padding: 10px;
        background-color: white;
        border: 1px solid grey;
        visibility: hidden;
      .action-button {
        margin-right: 5px;
        font-size: 16px;
        background-color: transparent;
        border: 1px solid #d3d3d3;
        color: #adadad;
        height: 32px;
        width: 32px;
        text-align: center;
        box-shadow: 0 0 1px rgba(0, 0, 0, 0.3);
        font-family: Arial;
      .action-button:hover,
      .action-button:focus {
        background: #0079c1;
        color: #e4e4e4;
      .active {
        background: #0079c1;
        color: #e4e4e4;
      button:disabled {
        opacity: 0.4;
        -moz-opacity: 0.4; /* Firefox and Mozilla browsers */
        -webkit-opacity: 0.4; /* Safari */
        cursor: default;
      input[type="text"] {
        width: 100%;
    </style>

    <script>
      require([
        "geoscene/views/MapView",
        "geoscene/WebMap",
        "geoscene/widgets/LayerList",
        "geoscene/widgets/Expand",
        "geoscene/widgets/Sketch/SketchViewModel",
        "geoscene/layers/MapNotesLayer",
        "geoscene/Graphic",
        "geoscene/symbols/TextSymbol"
      ], function(
      ) {
        const map = new WebMap({
          basemap: "gray-vector"
        const view = new MapView({
          map: map,
          center: [-51.72889, 64.17837], // Nuuk, Greenland
zoom: 14,
          container: "viewDiv"
        // add a MapNotesLayer for the sketches and map notes
        let sketchLayer = new MapNotesLayer();
        // use this counter for new map notes title purposes
        let count = 0;
        // Create helpful instructions
        const sampleInstructions = document.createElement("div");
        sampleInstructions.id = "sampleInstructions";
          "Use the top right toolbar to select a sketch tool or delete all sketched graphics.</br></br>Selecting a feature will allow you to move the feature, and modify vertices (polylines and polygons). If the feature is text, you will be able to move the feature and edit the text with the editor in the lower-left.</br></br>Click on the Save button to save as a new WebMap.";
        // add the LayerList widget and instructions inside Expand widgets
            new Expand({
              expandIconClass: "esri-icon-question",
              expandTooltip: "How to use this sample",
              view: view,
              content: sampleInstructions,
              group: "top-left"
            new Expand({
              content: new LayerList({
                view: view
              view: view,
              group: "top-left"
          "top-left"
        const textExpand = new Expand({
          view: view,
          content: document.getElementById("textInputDiv")
        view.ui.add(textExpand, "bottom-left");
        view.when(function() {
          const pointLayer = sketchLayer.pointLayer;
          const polylineLayer = sketchLayer.polylineLayer;
          const polygonLayer = sketchLayer.polygonLayer;
          const textLayer = sketchLayer.textLayer;
          // create a new sketch view model for each different map note type
          // this allows both the creation and modification of each different map note
          const pointSketchViewModel = createSketchViewModels(pointLayer);
          const polylineSketchViewModel = createSketchViewModels(polylineLayer);
          const polygonSketchViewModel = createSketchViewModels(polygonLayer);
          const textSketchViewModel = createSketchViewModels(textLayer);
          function createSketchViewModels(layer) {
            const sketchVM = new SketchViewModel({
              updateOnGraphicClick: true
            sketchVM.on("create", addGraphic);
            if (layer !== textLayer) {
              sketchVM.on("update", updateMapNotes);
            return sketchVM;
          // Add event handlers for sketching buttons
          const drawPointButton = document.getElementById("pointButton");
          drawPointButton.onclick = function() {
            // set the sketch to create a point geometry
            pointSketchViewModel.create("point");
            setActiveButton(this);
          const drawPolylineButton = document.getElementById("polylineButton");
          drawPolylineButton.onclick = function() {
            // set the sketch to create a polyline geometry
            polylineSketchViewModel.create("polyline");
            setActiveButton(this);
          const drawPolygonButton = document.getElementById("polygonButton");
          drawPolygonButton.onclick = function() {
            // set the sketch to create a polygon geometry
            polygonSketchViewModel.create("polygon");
            setActiveButton(this);
          const drawTextButton = document.getElementById("textButton");
          drawTextButton.onclick = function() {
            // set the sketch to try to create a text feature with point geometry
            textSketchViewModel.create("point");
            setActiveButton(this);
          // reset button
          document.getElementById("resetButton").onclick = function() {
          // for map note text editing
          const textInput = document.getElementById("textInput");
          // called when sketchViewModel's create-complete event is fired
          function addGraphic(event) {
            if (event.state === "complete") {
              switch (event.tool) {
                case "point":
                  let elemental = document.getElementsByClassName("active");
                  if (elemental[0].id == "pointButton") {
                    const newPointGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "simple-marker",
                        style: "circle",
                        size: 10,
                        color: [255, 255, 255, 0.8],
                        outline: {
                          color: [155, 89, 182],
                          size: 10,
                          width: 2
                      attributes: {
                        title: "point map note #" + count
                  } else if (elemental[0].id == "textButton") {
                    const newTextGraphic = new Graphic({
                      geometry: event.graphic.geometry,
                      symbol: {
                        type: "text",
                        text: "new text alert",
                        color: [255, 255, 255],
                        haloColor: [1, 68, 33],
                        haloSize: 2,
                        font: {
                          family: "Arial Unicode MS",
                          size: 14
                      attributes: {
                        title: "text map note #" + count
                  } else {
                    console.log("point logic error occurred");
                    break;
                  break;
                case "polyline":
                  const newPolylineGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-line",
                      color: [245, 66, 155, 0.8],
                      width: 6
                    attributes: {
                      title: "polyline map note #" + count
                  break;
                case "polygon":
                  const newPolygonGraphic = new Graphic({
                    geometry: event.graphic.geometry,
                    symbol: {
                      type: "simple-fill", // autocasts as new SimpleFillSymbol()
                      color: [41, 55, 73, 0.8],
                      outline: {
                        // autocasts as new SimpleLineSymbol()
                        color: [255, 255, 255, 0.8],
                        width: 2
                    attributes: {
                      title: "polygon map note #" + count
                  break;
                default:
                  console.log("geometry type not found: ", event);
          function updateMapNotes(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            const eventInfo = event.toolEventInfo;
            // once modifications are complete, enable saving again
            if (event.state === "complete") {
              save.disabled = false;
          // Listen to update event to modify a graphic to view
          textSketchViewModel.on(["update"], function(event) {
            // prevent saving if the feature is still being modified
            save.disabled = true;
            textInput.addEventListener("keyup", completeTextEdit);
            textExpand.expand();
            let currentGraphic = event.graphics[0];
            let currentText = textInput.nodeValue;
            const eventInfo = event.toolEventInfo;
            if (event.state === "complete") {
              currentGraphic.symbol = new TextSymbol({
                text: textInput.value,
                color: [255, 255, 255],
                haloColor: [1, 68, 33],
                haloSize: 2,
                font: {
                  family: "Arial Unicode MS",
                  size: 14
                }
              });
              // once modifications are complete, enable saving again
              save.disabled = false;
              // once modifications are complete, collapse text input
              textExpand.collapse();
            }
            // populate the textInput with the selected
            // graphics's symbol text
            if (event.state === "start") {
              if (currentGraphic.symbol.type === "text") {
                let newTextSymbol = currentGraphic.symbol;
                textInput.value = newTextSymbol.text;
              }
            }

            function completeTextEdit(event) {
              if (event.defaultPrevented) {
                return;
              }
              if (event.key !== undefined) {
                if (event.key === "Enter") {
                  event.preventDefault();
                  textSketchViewModel.complete();
                  // once modifications are complete, collapse text input
                  textExpand.collapse();
                }
              }
            }
          });
          // for setting the active sketch buton
          function setActiveButton(selectedButton) {
            const elements = document.getElementsByClassName("active");
            for (let i = 0; i < elements.length; i++) {
              elements[i].classList.remove("active");
            if (selectedButton) {
              selectedButton.classList.add("active");
          // WebMap saving section
          const title = document.getElementById("webMapTitle");
          const save = document.getElementById("saveWebMap");
          save.disabled = false;
          save.addEventListener("click", function() {
            // item automatically casts to a PortalItem instance by saveAs
            var item = {
              title: title.value
            // Update properties of the WebMap related to the view.
            // This should be called just before saving a webmap.
            map.updateFrom(view).then(function() {
                // Saved successfully
                .then(function(item) {
                  var itemPageUrl =
                    item.portal.url + "/home/item.html?id=" + item.id;
                  var link = '<a target="_blank" href="' + itemPageUrl +
                    '">' + title.value + "</a>";
                  statusMessage("Save WebMap",
                    "<br> Successfully saved as <i>" + link + "</i>"
                // Save didn't work correctly
                .catch(function(error) {
                  statusMessage("Save WebMap", "<br> Error " + error.message);
          var overlay = document.getElementById("overlayDiv");
          var ok = overlay.getElementsByTagName("input")[0];
          function statusMessage(head, info) {
            document.getElementById("head").innerHTML = head;
            document.getElementById("info").innerHTML = info;
            overlay.style.visibility = "visible";
          ok.addEventListener("click", function() {
            overlay.style.visibility = "hidden";
          view.ui.add("sidebarDiv", "bottom-right");
    </script>
  </head>

  <body>
    <div id="viewDiv">
      <div id="topbar">
        <button class="action-button esri-icon-map-pin" id="pointButton" type="button" title="Draw point"></button>
        <button class="action-button esri-icon-polyline" id="polylineButton" type="button" title="Draw polyline"></button>
        <button class="action-button esri-icon-polygon" id="polygonButton" type="button" title="Draw polygon"></button>
        <button class="action-button esri-icon-comment" id="textButton" type="button" title="Draw text"></button>
        <button class="action-button esri-icon-trash" id="resetButton" type="button" title="Clear graphics"></button>
      </div>
    </div>
    <div id="textInputDiv" class="geoscene-widget">
      <label class="esri-feature-form__label">
        <input type="text" class="esri-input" id="textInput" value="new text alert"/>
      </label>
    </div>
    <div id="sidebarDiv" class="geoscene-widget">
      <h4 class="esri-heading">Save WebMap</h4>
      <label class="esri-feature-form__label">Title</label>
      <input id="webMapTitle" type="text" class="esri-input" value="My MapNotesLayer WebMap"/><br/><br/>
      <button class="geoscene-button" id="saveWebMap">Save</button>
    </div>
    <div id="overlayDiv" class="geoscene-widget">
      <h4 class="esri-heading" id="head"></h4>
      <label id="info"></label><br/><br/>
      <input type="button" value="OK" class="geoscene-button"/>
    </div>
  </body>
</html>

最后,您可以将新创建的  MapNotesLayer  保存到一个新的  WebMap  。

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